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Ask HN: Best way to develop games for beginners

Posted by Jean-Philipe |2 hours ago |5 comments

markx2 an hour ago

Have you considered Pulp?

https://play.date/dev/

LazVerry 2 hours ago

I’ve dabbled with a few game engines myself, but I feel like Unity and Unreal Engine have too many features, which actually makes them less beginner-friendly. It’s hard to know where to even start.

For pixel art games, I personally recommend GameMaker. It specializes in 2D, and since hits like Undertale were built with it, you can definitely create "serious" games. GML (GameMaker Language) is also quite easy to write, so I think it’s great for learning algorithms.

beardyw an hour ago

You don't say if she can code.

jdw64 2 hours ago[1 more]

I recommend Unity.

Unity is not that difficult if you clearly understand the Template Method pattern. The difficult part is that students often struggle at a different point than expected.

That said, if not Unity, GameMaker is also a good option.