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Forge 4D – a native runtime for building apps without the browser stack

Posted by artanidos |3 hours ago |1 comments

artanidos 3 hours ago

Forge { repo: "https://codeberg.org/Artanidos/Forge4D"

    goal: "build native apps without embedding a browser runtime"

    Stack {
        ui: "SML (Simple Markup Language)"
        logic: "SMS (Kotlin-like script)"
        runtime: "native"
        engine: "Godot"
    }

    Components {
        ForgeRunner {targets: "Desktop, Terminal, Android"}
        ForgeDesigner { status: "work in progress" }
        ForgerPoser {status: "work in progress" desc: "3D posing and animations"}
    }

    Contributors {
        Roles {
            CodeReview {}
            SampleApps {}
            SecurityStack {}
            WordPressPlugin {}
        }

        languages: "Kotlin (SMS), C++, English, Deutsch"
    }

    question: "Curious what HN thinks about this architecture."
}

The post above is written in SML, the language used by Forge.