Ecma Technical Committee 57: Standardization of the High-Level Shading Language
Posted by aenvoker |2 hours ago |1 comments
sagacity 42 minutes ago
I'm curious to see how this will affect WGSL as used by WebGPU. It's probably not a bad idea if that gets replaced at some point, to make it even easier to port shaders from native applications to ones running in the browser.